﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using YGame.Base.Part;

namespace YGame.Base
{

	public interface IActor
	{
		IUser User { get; set; }
		int ActorID { get; set; }
		int MapID { get; set; }
		System.Drawing.Point Location { get; set; }

		IPackagePart PackagePart { get; set; }

		event EventHandler Login;
		event EventHandler Logout;
		event EventHandler LocationChange;
	}
}
